Files
LumberJack_TUI/CMakeLists.txt

105 lines
3.3 KiB
CMake

cmake_minimum_required(VERSION 3.15)
project(LumberJack LANGUAGES CXX)
# System and compiler configurations
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
include(FetchContent)
# ==========================================
# 1. CORE LIBRARY TARGET
# ==========================================
add_library(LumberJack_core
log_parsing/log_parsing.cpp
ip_to_geo/ip_to_geo.cpp
env_reader/env.cpp
third_party/src/GeoLite2PP.cpp
third_party/src/GeoLite2PP_error_category.cpp
)
# Include paths for your modules and MaxMind headers
target_include_directories(LumberJack_core PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/log_parsing
${CMAKE_CURRENT_SOURCE_DIR}/ip_to_geo
${CMAKE_CURRENT_SOURCE_DIR}/third_party/include
)
# CROSS-PLATFORM FIXED: Automatically links appropriate binary dependencies based on OS
if(WIN32)
if(MSVC)
# Windows via Visual Studio Compiler
target_link_libraries(LumberJack_core PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/third_party/lib/maxminddb.lib
)
else()
# Windows via MinGW/GCC Toolchain
target_link_libraries(LumberJack_core PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/third_party/lib/libmaxminddb.a
)
endif()
# Windows requires Windows Sockets API linked for libmaxminddb network resolutions
target_link_libraries(LumberJack_core PRIVATE ws2_32)
elseif(APPLE)
# macOS Specific Path Integrations (Handles Intel /opt/local and Apple Silicon /opt/homebrew)
find_library(MAXMIND_LIB maxminddb HINTS /opt/homebrew/lib /usr/local/lib /opt/local/lib)
if(MAXMIND_LIB)
target_link_libraries(LumberJack_core PRIVATE ${MAXMIND_LIB})
else()
# Fallback to local static file repository boundary if brew package is missing
target_link_libraries(LumberJack_core PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/third_party/lib/libmaxminddb.a
)
endif()
else()
# Standard Linux (Ubuntu, Arch Linux, Fedora, etc.)
target_link_libraries(LumberJack_core PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/third_party/lib/libmaxminddb.a
)
endif()
# Version definitions needed by your GeoLite2PP wrapper
target_compile_definitions(LumberJack_core PRIVATE
GEOLITE2PP_VERSION="0.0.1"
)
# ==========================================
# 2. FTXUI Library Download
# ==========================================
FetchContent_Declare(
ftxui
GIT_REPOSITORY https://github.com/ArthurSonzogni/FTXUI.git
GIT_TAG v6.1.9
)
FetchContent_MakeAvailable(ftxui)
# ==========================================
# 3. APPLICATION EXECUTABLE
# ==========================================
add_executable(LumberJack main.cpp)
target_link_libraries(LumberJack
PRIVATE
LumberJack_core
ftxui::screen
ftxui::dom
ftxui::component
)
# CROSS-PLATFORM FIXED: Output targets route uniformly into the root project space
set_target_properties(LumberJack PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}"
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}"
)
# ==========================================
# 4. TEST SUITE
# ==========================================
enable_testing()